altamid plasma weapons. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. altamid plasma weapons

 
Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traitsaltamid plasma weapons  Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses

Altamid Plasma 2. Using the Romulan Imperial Navy, you get the following benefits: Armor gives 50% damage boost to secondary fire. [1]The experimental plasma or disruptor beam from the romulan reputation I believe should be a pretty good choice as it does not drain weapon power and still benefits from it and respective damage type boosters. Using Projectile Weapons Officer doffs and/or Ceaseless Momentum (although I don't think CM could do it alone unless you're running, like, 5 Kelvin torps), it's possible to. In this video we look at some of the best free ground weapons in Star Trek Online. Viridian Plasma weapons have a chance of providing a temporary Firing Cycle boost to all. So, what's up with the Altamid Modified Plasma Omni?! Just bought the full Altamid Lobi set, and now it would seem the omni can't be re-engineered. T6 Temporal T'liss - Altamid plasma build. Their damage will fall off with distance to the target. Going to try Dual Beam banks X4 plus the Lobi plasma torpedo. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Official Description. Beam Arrays fire a series of average damage beams across a 250° arc. 5% chance to apply a plasma fire DoT directly to target's Hull. No ranged foe-targeting abilities to force them to melee (except Lunge probably. Long before the 22nd century, the indigenous inhabitants of Altamid engineered the Abronath as a weapon of war. Energy Damage 250' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing to target: 2. However my ship has more tactical boff slots than most. This is an exclusive Cobalt colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Viridian Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. They fire multiple energy damage bolts at a single target. Fluidic antiproton wrist lance. Romulan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Beam Arrays fire a series of average damage beams across a 250° arc. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Chronoplasma Beam Array is a Plasma-based directed energy damage weapon available for starships. This package will allow you to choose one prize from the following options: Phaser Weapons (32c. These weapons have a 2. S. Given how low the proc chance is for weapons though, the choice between them largely boils down to aesthetics. Even having dual beams and maybe an Omni too would go a long way to change things up nicely. Does it mean non-stacking in regards to the weapon (i. Isolytic Plasma weapons are fine. Handle – straight, finger openings, round pommel. Their damage will fall off with distance to. Thanks. PhaserAssimilated Plasma Array. This is a vanity shield replicating the visual themes of the. Crystal Radiation Projector. This effect can stack up to a limit. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. A. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. The 3-piece bonus gives 100% weapon haste (for 12 sec) as a clickie. Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. Delphic Torps. It can tank, it can throw torpedoes, and now I am showing it off using. During this time, enemies defeated on both Ground and Space maps will have a small chance. Weapons used are Terran Task. It really limits their usage. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. This pack includes the following items for your captain: Online. No ranged foe-targeting abilities to force them to melee (except Lunge probably. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. It is a massive damage boost on a single target. And before ppl say "It's Lobi, it can't be re-engineered", the Altamid Modified Kelvin Torpedo can be re. #StarTrekOnline #STO #StarTrekNothing like the awesome visuals of a Assimilated Plasma Dual Beam Bank under overload, so you'll get plenty of that with this. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Cobalt Phaser Stun Pistol. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. This box contains weapons based on recovered Na'kuhl technology. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. If the weapon you want is out of stock or you're looking for a different combination of mods,. Fair enough. Short answer: No, all of Atlas, all of Jakobs & COV rocket launchers cannot spawn with alien barrels (with a few exceptions listed below) . Airsoft guns should be used when talent need to remove. This pack can only be claimed once per account and you must have completed the tutorial. Option A, turret, Lorca Torp, Altamid Omni. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. Option B, turret, Altamid Torp, Altamid Omni. Note: both plasma weapon damage. Agony Phaser weapons (space) Alliance Hypercannon; Altamid Adaptation; Altamid Plasma weapons (space) Ancient Obelisk Technology Set; Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space) Antiproton weapons (space) Armed Loitering Munition; Assimilated Plasma weapons (space) Aux Disruptor Dual. However my ship has more tactical boff slots than most. The damage they deal will be increased for each stack of this effect that is present on the targeted foe. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Not 100% sure if this is correct info. Cannot Equip more than 1 of this Item. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. 5% for 30 sec (stacks up to 4 times). Each ahead of its time, Pulse Phasers are devastating space weapons, while Assault Phasers were used by strike teams in the final years of the 23rd Century. So while putting together a Plasma Beam DBB ship on an alt, I was surprised to learn there is a distinct lack of options for a…Plasma. U. As such, I am differing from the normal energy weapons on supports (Disruptors). They are not affected by Weapon Power. I have a newish character with altamid plasmas on a Rom ship, that would be a nice choice I think for a Rom. ISA – Gear slots vs DPS. Herald Antiproton technlogy can be found in both Starship and Personal Weaponry. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Kelvin Divergence Lock Box]. Corrosive Plasma weapons (ground) Courier Antiproton weapons (ground) CRM 200. This pack can only be claimed once per account and you must have completed the tutorial. Assimilated Plasma: 2. It does standard plasma damage though. The torp deals medium damage, i'd say. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. 5% Chance: _ Plasma Damage per sec for 15 sec (Ignores Shields)Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. They are not affected by Weapon Power. Value: 200 . Opening this pack will give a choice between a. [Cobalt Altamid Plasma Myrmidon] 12 Inventory Slots; 3× [Master Key] (bound to account) Verdant Pack [| ] [Verdant Altamid Plasma Myrmidon] 12 Inventory Slots;This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Digitizer Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. Plasma is cyan in color. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. End and the Death Part III Official Description. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece. This dual-setting piece of mining equipment emits a high intensity Plasma beam that is capable of serious damage and destruction, so please ensure that any user is. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Definitely drop. Seconded. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. All Terran Discovery weapons have 3 varieties: Focusing-Linked, which give you +5 Shield Hardness and +5 Scientific Readiness. After a Phaser's proc duration has ended,. I am constantly amazed at what is possible with the STO character creator & customization options. The Abronath was an ancient bioweapon of mass destruction created by the "Ancient Ones" of Altamid. Metroid Dread, new chapter in Metroid series for Switch. The Plasma Quad Cannons [Dmg]x3 is obtained from the Ar'Kala Tactical Warbird (Ship and Shuttle Requisitions, 150,000 , RRF Tier 4). This torpedo is functionally the same as a normal Kelvin Timeline Photon. Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. The Altamid plasma seems to blend in pretty well with every other plasma type except for Isolytic and Corrisive, due to those two being yellow instead of blue/blue-green. but you can’t use 3 omni beams still, so it doesn’t. The set is really nice for plasma builds. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. Description. 33 votes, 56 comments. LightningEagle14 • 1 yr. Trilithium-Enhanced Phaser Weapons have a chance to increase the firing speed of all of your Starship Energy Weapons. Fair enough. Items that Bind on Equip. Improved Electro-Plasma System Flow. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Tumor-infiltrating B cells and plasma cells have emerged as critical players in anti-tumor immunity. CryptoAltamid Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Kelvin Divergence Lock Box [Omni-Directional Assimilated Plasma Beam Array] 2. Altamid Adaptation; Altamid Plasma weapons (ground) Ancient Power Cell; Andorian Cold Weather Operations Kit Frame; Andorian Phaser weapons (space) Andorian Sleigh Bells;. The sets that its a part of are great for DBBs. 5% for 30 sec (stacks up to 4 times). Description. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. January 2021. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. You could argue saying Jakobs weapons can't either, but on the other hand some of their legendaries can roll with alien barrels. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The three piece set unless it modifies torps as well would be virtually useless to a torp. 225. Phasic Harmonic • Ferenginar. c Wide Angle is the best Wide Angle Phaser in the game, but it is only marginally better than any other Wide Angle Dual Heavy Phaser Cannon. This box contains two advanced Phaser technologies developed during the late 23rd Century: Pulse Phaser and Assault Phaser. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. the 2 piece set bonus is very underwhelming. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The Plasma-Disruptor Hybrid Beam Array is a unique hybrid beam array between the Plasma and Disruptor type energy weapons. They are only mountable in forward weapon slots. From experience, the problem with this is that a lot of people don't know how to moderate the saturation slider well enough to make good-looking colors. (previous page) * Beam Array; Cannon; Damage type (space). . Description. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Omega reputation borg plasma torp Corrosive torp from lobi with mines or console for 2 set effect + plasma projectile weapon damage. Extractor; Ba'ku Duty Officer Cadre; Ba'ul Antiproton weapons (ground)The Emerald Chain Lock Box also has new Space weapons inside the Viridian Weapon Pack. Obtained. The result is crude but highly effective, guaranteeing the special Altamid. On plasma builds its a must-have for high end builds along with the altamid. Viridian Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Corrosive weaponry has a chance to apply a low-damage plasma burn while gradually eating through the target's damage. Categories Categories: Add category; Cancel Save. Assimilated Plasma: 2. [Dmg]x2, [CrtH]x3, [CritD]x4, etc. See moreAltamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. 5% for 30 sec (stacks up to 4 times). Bored_lurker87 • 2 yr. they can be crafted, and bought/sold on exchange. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Withering disruptors maybe for a KDF captain, and maybe biomatter phasers for Fed. if the same weapon would proc again, nothing happens/the duration is just refreshed but if a different plasma. Turret and console. Factoids about plasma: The two flavors of energy weapon DOT (regular and Corrosive DOT) stacks up to 5 times with themselves, and are separate from the stacks for plasma torpedoes, Omega torpedoes, Romulan torpedoes, and the Experimental Beam Overload. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. April 30, 2022 at 3:17 pmWide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. It would be no issue for me to have beam overload 2 in my mix. S. However, it had forests and other plant life. The Altamid Processor can give a decent crit boost if you need it, but adding the omni to a non-plasma build is very unlikely to improve damage over using an energy-appropriate omni, especially if you make it a set bonus boosting omni of. If you can slot the console you'll get the haste. Altamid was characterized by massive subterranean development with little-to-no lifeforms detectable from orbit. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. garaffe Member Posts: 1,353 Arc User. It was available from January 26th, 2021 on PC. 14K subscribers in the forgedinfireshow community. Beam Arrays are the most common and versatile weapons available. Energy Weapon Officer: Chance for CRTH (expensive, rare is usually good enough) Energy Weapon Officer: Chance for CRTD (expensive, rare is usually good enough). Plasmatic Biomatter weaponry has a 2. A. They are also available to purchase. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The altamid drone's performance is about on par with a single chidyat swarmer (one, not one group) spawned by the Hive Defenses space trait. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. They are not affected by Weapon Power. 5% chance to apply a plasma fire DoT directly to target's Hull. 2. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Altamid Plasma weapons (space) Ancient Obelisk Technology Set. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. If you can slot the console you'll get the haste. Altamid Plasma: 2. Cannot Equip more than 1 of this Item. Ferenginar Plasma is highly corrosive, in addition to sustained plasma damage, the plasma build up can become so intense that it renders the target incapable of performing complex functions. ago. Spatha. 2pc: Plasma Saturation Bombardment. It's the Altamid Modified Plasma Omni from the Lobi store. Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector. Altamid Modified Kelvin Torpedo. This is a vanity shield replicating the visual themes of the. Quad Cannons very rapidly fire small, high damage bursts in a narrow firing arc, and are equally effective against shields and hull. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Courier Antiproton • Viridian Plasma • 32c. They can be identified on the exchange, based on the icons. Beam Arrays fire a series of average damage beams across a 250° arc. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. These Chronoplasma weapons behave almost identically to existing plasma weapons, except that the high temperature burning effect is caused by exciting local spacetime, inhibiting afflicted foe's ability to interact with reality at full speed. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Antiproton: +20% critical severity. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Official Description. Franklin, but also more singular objects, slices of lives that might have been. Description. Captains with PlayStation®Plus can claim an amazing new free pack on the Playstation Store starting right now! The Awakening Cobalt Pack is designed to help you in our journey into the Mycelial Network. You may want to give an update to this post, for plasma weapons, to add the viridian weapons as well, as they might be the best things for plasma. The altamid drone's performance is about on par with a single chidyat swarmer (one, not one group) spawned by the Hive Defenses space trait. The only other Blasters that I know of that use trilogy shells are the 2013 ZombieStrike Sledge-Fire, and the Elite Shellstrike. S. . Locking the second. Note: both plasma weapon damage and proc DoT are increased with plasma damage. With the Fek'ihri Torment Engine, Overwhelming Force and Subspatial Warheads. Each torpedo attack (including special attacks such as High Yield) will consume one charge per use. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Sadly there are no outstanding Plasma weapons like i. Crypto Altamid Plasma Dual Beam Bank is a Plasma-based directed energy damage weapon available for starships. . Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. B. 5% chance to apply a non-stacking damage-over-time debuffAltamid Plasma 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. The label on this box indicates that it is a variation of Plasma energy weaponry created by a group of Xindi-Arboreal scientists. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. The Kelvin Divergence Lock Box is a lockbox containing one of several predefined items listed below. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. (they're also really good ground weapons). Rep - counter command 2 piece. I got a shiny new Vengeance with my new tactical toon and have some weapon packs to equip it with. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. ) The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. Uncommon Plasma weapons will have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. Hello, all! With the release of the Viridian Plasma weapons, I really wanted to make a competitive plasma cannon build that takes advantage of the weapon procs from both the Altamid torp, and the firing cycle haste proc of the viridian weapons. Fluidic antiproton wrist lance. As with almost everything everything, it kinda depends what you're replacing, but yeah the Altamid Console is borderline always-equip. The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). 25 current and stacking max weapon power. High Yield Torpedoes from this weapon are devastating Plasma Energy Bolts. Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. Altamid Plasma Dual Cannons (Lockbox / Exchange) OR; Altamid Plasma Dual Heavy. Ensign Engineering (Human): Engineering Team 1. Aft Weapons: 3 Altamid Modified Kelvin Torpedo Mk XV [CritD/Dm] [CritD]x3 [Reload]. This replaces the standard Plasma burn. The plasma dot is less per second than normal plasma weapons and last only 10 seconds compared to 15 seconds. More accurately, Plasma is the only energy type to only have a set omni behind a pay-wall (Lobi) when compared to the others, but it is there. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Plasma. All 3 pieces. Contents of an Infinity Prize Pack will be unbound after opening. Assimilated Plasma 5% chance: Restore X Health each sec and improve Damage by 10% for 30 sec. It’s not giving 50 weapon training, it’s giving 150. Plasma is the one that needs help the most as it has two rep sets and a lobi set. These weapons have a 2. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Digitizer Plasma Array. During this time, enemies defeated on both Ground and Space maps will have a small chance. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Altamid Plasma: 2. The swarm processor though is the best item from this set, hands down. They are also more accurate and deliver more damage than standard weapons. kelvin torps are interesting, and the new plasma altamid lobi torp is interesting with its set bonuses i guess. Shame you can't mix and match with. 2pc: Plasma Saturation Bombardment. Business, Economics, and Finance. Players can also acquire one from the Species 8472 reputation system and from the Altamid plasma weapons pack (a Kelvin-timeline weapons drop box). Or the gamma rep one. Altamid Adaptation; Altamid Plasma weapons (space) Ancient Obelisk Technology Set; Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space)Altamid Plasma: 2. Base damage: 583 + ~50% preload kinetic, added to 583 + ~100% preload plasma. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. Shields drastically reduce the effects of kinetic damage. During this time, enemies defeated on both Ground and Space maps will have a small chance. Account Bind On Equip. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Plasma is cyan in color. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. Aside from basic Plasma Infuser tac consoles, I think you’re going to need to get your plasma buffs from reputation (Lukari has one), lobi store, exchange, or fleet. However, it has the added bonus of applying a slow and being an aoe proc. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. while most other reps have multiple weapon types, and there isn't a normal plasma energy torp (there is the plasmatic biomatter torp, but its destructible and bad). Andorian Cold Weather Operations Kit Frame. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Plasma Split Beam Pistol. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Have a look at the Romulan Singularity Harness. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. This box contains Terran Discovery weapons. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. Watch Decino's video on Doom weapons and their origins- it's pretty cool!The Altamid Adaptation Set is a set of space items that are available from the Lobi Crystal Consortium for 200 each. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. The two piece set wouldn't really be very effective as you wouldn't have many if any plasma energy weapon consoles. Ancient Power Cell. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. 1 Age of Discovery packs. They have a chance to apply a plasma damage over time effect and a chance to reduce the target's damage resistance. Isolytic Plasma weapons are fine. Phaser: 2. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Plasma weapons have a chance to apply additional plasma fire. if the same weapon would proc again, nothing. This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. • 26 days ago. Like the Altamid set is for plasma, this is a must-have set for high end tetryon builds. Plasma Torpedo Launcher. Weapons: Drop the wide-arc for another sensor linked. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. Open to gain a random level-appropriate Viridian Plasma weapon. Reputation: Weapon, Armor, Shield and Kit sets ; Set Name Weapon Armor Shield Kit 8472 Counter-Command Elite. Shields drastically reduce the effects of kinetic damage. That shield is basically the palette of the Kelvin D7 stripped off, so the nacelle glowing parts were the wrong color. (Locators, tac colony). Meta-analysis: I had high hopes for this torpedo, but two things really hurt it. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. Plasma is cyan in color. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. It would be no issue for me to have beam overload 2 in my mix. In this study, we aimed to examine the robustness of plasma. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. Game Description. Altamid Plasma weapons (ground)s can be enhanced by the following Ground Skills: Weapon. Plasma Damage __ Plasma Damage (__ DPS) 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 5% chance: X Plasma Damage Per Second for 10 sec (Ignores Shields)Plasma also has a damage over time chance which helps proc Atrophied Defenses. In the 2260s of the. These sets can be obtained by replaying certain missions. Altamid Plasma: 2. Like sticking with only plasma based weapons and only using plasma boosting tactical consoles gives you a higher damage output per weapon than mixing phaser plasma, polaron, etc. Their damage will fall off with distance to the target. Elachi Crescent Assaults are ranged ground weapons available for characters and bridge officers. However, as they could not control it, they split the weapon in two and launched the pieces into space, hoping they would never be. Pages in category "Ship Weapons" The following 200 pages are in this category, out of 289 total. Values do not reflect skills or other modifiers. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. 6. The weapons do not seem to be reclaimable if discarded; consider putting Protection status On. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Phasers are orange in color. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. Altamid Plasma weaponry replaces the standard Plasma proc with a reduction to enemy Plasma and Kinetic Damage Resistance. There are quite a few very good weapons your can obtain from mission drop. The beam has 2. During special promotional events Infinity Lock Boxes become available. Altamid Plasma Sentinel. Isolytic Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. 2pc: Plasma Saturation Bombardment. Question regarding plasma stacking. 5% for 30 sec (stacks up to 4 times). Their damage will fall off with distance to the target. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Their damage will fall off with distance to the target. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. It would be no issue for me to have beam overload 2 in my mix.